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Remote Play Review: The Experiment

RATING: 5 Keys          RESULT: Win        REMAINING: 0:15

Nothing to see here. Just another cliche Pirate game. Move along now. Juice is on the table to the right.

The Experiment is a remote play version of an existing, physical escape game at the venue’s brick and mortar location – retrofitted to be offered as a live, online experience. Although altered slightly to better flow in this new medium, the game is, at it’s core, essentially the same as what guests will find should they visit Get The F Out in person. To read our Pro-Tips on how to best enjoy this new Remote Play genre, click here.

 

Story

Looking for all ages, male & female to participate in a psychological study of escape rooms.  It will take 60 min of your time.  Juice will be served.

If you are interested please contact Professor J. Elias.

Poor Jay Elias. He was but a boy when tragedy struck. Shipwrecked on a remote island after a pleasure cruise with his mom went sideways… then upside down… then straight down… to the bottom of the ocean… because the boat sank. Tragic, really.

His mom did turn up eventually. Dead. But she looked damn fine with her bright read scarf. A tragedy, really.

Anyway, that’s all in the past so no point dwelling on it now, right? Right. While that event did have quite an impact on Jay’s formative years, we promise that this experiment is totally unrelated. This is just a game. Nothing more, nothing less.

At times it may be terrifying, but the production value is spectacular!

 

Scenic

 

 

 

 

Did we mention that the production value is spectacular? Truly, such fine detail is paid to ever last wooden panel, grain of sand, and random pipe that is definitely not out of place protruding from the rock wall.

Professor J. Elias has crafted a vast, realistic lab to conduct his experiment. Some may not even realize it is a lab at all. Rumor has it that it’s actually a pirate ship, because nothing says “Escape Game Experiment In Progress” like a pirate ship in the middle of a downtown Los Angeles retail space.

Regardless of what exactly The Experiment space is meant to be, it succeeds at immersing willing participants in a tragically reminiscent tropical location.

Beginning aboard a large vessel, creaking floorboards and mis-matched planks lining the walls of a hallway add a distinct “cliché pirate” flavor. Beyond a barred door lies the brig – where unlucky stowaways are locked up. Just past its door sits a large barrel – sadly not full of rum. But don’t worry, juice will be served.

Ship turns to shipwreck as participants, err, pirates?, disembark to find their floating vessel lampooned on a faraway beach. The sandy shores are surrounded by damaged masts and sails. A lone palm tree acts as the final resting place for a skeleton – perhaps a prior player who did not manage to solve the puzzles before the pirates’ 60 minute shift change ended.

It’s clear that the Professor takes great care in closely mimicking escape games in order to accurately study them, so of course The Experiment boasts a totally not cliche hidden chamber waiting for landlubbers to discover.

 

Puzzles

Despite being just another cliché pirate escape game, The Experiment’s puzzles are clever from start to finish – offering a fresh take on an otherwise over-done theme. Their flow is intuitive, logical and satisfying for experienced players, while remaining forever attainable to newer groups.

Simple, yet very clever tasks are disguised as more complex puzzles, leading to plenty of hilarious “ah ha!” moments for participants to second guess whether or not they are actually smart.

The Experiment checks off all the boxes to satisfy its swashbuckling trope, turning barrels, ropes, sails and sand into puzzling tasks to further its cliché pirate story.

IF The Experiment were more than meets the eye, one might suggest a surprise twist could unfold within its puzzles, turning the very tasks that make an escape game cliché into its strongest form of storytelling narrative. IF that were to happen, The Experiment could open itself up to some unique, mind-bending puzzles the likes of which we’ve never seen before – combining bizarre technologies with physiological surprises to not only further its gameplay, but also reach a storyworld climax that participants would never see coming.

IF. But it’s not, because this is just another cliché pirate escape game. Trust us.Overall

The Experiment is the very notion of “everything you know is wrong” come to life before your very eyes. Walking in with preconceived notions will only serve to further surprise, because this game’s twist ending is not something one would ever see coming. From start to finish, this entirely clichéd pirate game is something so very different that it’s difficult to even discuss without giving away what makes it special.

Playing The Experiment in its remote form changes the story slightly, but adds the massive benefit of a hilariously in character host who bumbles his way from ship to sand. With non-stop witty banter and self-deprecating humor (making fun of himself, the players, AND the cliche escape game), there’s no telling what life lessons one might take away from the experience.

But here’s the thing: Get The F Out is only offering this game on an extremely brief, highly exclusive limited engagement, which originally began on May 1, 2018. The Experiment will only run fifty times total – and after that, it’s gone forever. And with just twenty available game slots each week, we recommend your participation sooner, rather than later. By our calculations, 50 games ÷ 20 games per week  x 24.5 months operating – 2 Keys for use of a cliché pirate theme equals…. well, it’s no secret that we never liked math, but trust us; we had the juice.

*Montu, Escape Authority’s VP, Dog Business™ and lead home game correspondent endorses the opinions found within this review.

 

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Venue Details

Venue: Get The F Out

Location: Remote online play at home, broadcast live from Los Angeles California

Number of Remote Games: 1

GAME SPECIFIC INFORMATION:

Duration: 60 minutes

Capacity: 10 people

Group Type: Private  / You will not be paired with strangers.

Cost: $30 per person (Minimum of 3)

EAR Disclaimer

We thank Get The F Out for inviting us to play this game. Although complimentary admission was generously provided, that in no way impacts the opinion included within this review.

 

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