RATING: 3 Keys RESULT: Win REMAINING: 18:20
Sherlock has been kidnapped, and it’s our job to solve the mystery and pay his ransom.


You are Scotland Yard’s top investigators sent to Sherlock Holmes’ apartment to investigate his disappearance! Sherlock has been kidnapped after probing into the theft of the ‘Jewel of the Thames’. So, to recap the sequence of events: The Star of the Thames was stolen, Sherlock was investigating, got himself kidnapped, and now it is up to you to save him. Dr. Watson is unfortunately being trailed and cannot help you with this investigation, although he did mention something on his way out about your first clue resting on the mantel in Sherlock’s library. 
Psych Escape does a decent job of creating a feel for what Sherlock’s apartment could be. The wall coverings, the standard furniture of a study, and a fireplace fit the theme. However, the harsh overhead lighting detracted from the idea that we were standing in a real home.Because the story is set in Sherlock’s apartment, I think there is more potential to distinguish this room from any other “apartment” setting. Sherlock was known for his brilliance and deduction. He was an outlier, and one would think his apartment would reflect that a bit more. This isn’t a huge issue, but it is worth reviewing and tweaking in order to make a good room a great one.
In the future, the addition of a few small props such as books, notebooks and other research materials as well as a change in lighting would add so much for so little. Sometimes the smallest touches can make the biggest impact.

Sherlock’s apartment had a nice flow of puzzles that allowed for multiple players to engage in different areas at the same time. The teamwork required during different steps brought our group together in a single focus to complete everything.
We were told at the beginning that Sherlock had booby-trapped his apartment, and so, the steps to finding the jewel and the key to get out aligned with this idea. There was a handful of tasks to complete that could’ve come from the mind of Sherlock Holmes.
While experienced players might not find everything as challenging as some other games, it was still a fun ride with a few surprises. Yes, there were a few things that would be known to the more accomplished player, but, if done right, that’s not a bad thing.

Show your support for Escape Authority and get social with us:

Venue: Psych Escape
Location: Orland Park, Illinois
Number of Games: 2
GAME SPECIFIC INFORMATION:
Duration: 60 minutes
Capacity: 8 people
Group Type: Public / You may be paired with strangers.
Cost: $29 per person










